Its been a while since I uploaded any game artwork, but unfortunately with NDA`s etc. few clients allow it these days. So I was pleased when Defiant Development agreed to let me show off this guy.
As the title suggests, he is a low polygon soldier weighing in at around 3,500 triangles and was one of a series of characters I created for them.
I created the high polygon version in Silo before reducing it to make the game friendly version in both Silo and Maya. I then used 3DCoats fabulous painting tools to add further normal map, and diffuse map details.