Throughout this tutorial, we’ll be utilizing Maya`s new suite of tools known as XGen.
Originally used by Disney Animation Studios, XGen enables the user to generate curves, spheres or custom geometry across the surface of a model. These instances can then be controlled by a host of intuitive tools, including guides, curves, expressions and also grooming brushes. To help demonstrate the key areas of XGen, we will be adding feathers, hair and fur to a basic Pegasus model.
By the end of this training, you’ll have a solid understanding of XGen and be fully equipped with the knowledge to move on and use this powerful tool set in your future projects.
I hope you enjoy this course, if so please let me know.