I was approached by None in Three earlier in the year and asked to help with their educational title. This was a story driven, third person game which helps to teach children about gender-based violence.
You can find out more about the project here – http://www.noneinthree.org/
My role was to create some of the key characters which would be featured and playable in this game. I was asked not only to build each character but to also rig them too with full facial animation capabilities.
While discussing the project with them they mentioned more characters would be needed in the future, so I suggested that I spend a little time initially building them a basic character generator, so they could quickly create a wide variety of base meshes to start working with. Saving them time and money in the long run.