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Founded in 2014 by industry veteran Antony Ward, author of Game Character Development in Maya (2004)Game Character Development (2008) and 3D Modeling in Silo (2010). antCGi boasts almost three decades of experience in digital media, as well as a vast suite of courses available through Digital Tutors3DWorld and CGTuts+.

It’s with this backbone of knowledge and expertise that I supply quality digital art, game art, rigging, animation and illustration services to a wide range of clients, including Ragdoll Productions, Sumo Digital, Mackinnon and Saunders and Jellyfish Productions to name but a few.

Recent Contracts Include -

Services I Offer -

  • Hard Surface & Organic Modeling

  • UV Mapping & Texturing (Substance Painter)

  • Rigging (Autodesk Maya)

  • Tool Creation (Python, Pyside, Autodesk Maya)

  • Animation (Autodesk Maya, Cinema4D)

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