Remember you can also download the source files and videos for each section of the course from the antCGi Store.
A collection of files which accompany the Rigging In Maya: Car Rig series where we explore rigging a vehicle.
This includes -
Wheel Rotation Files & Expression
Tyre Pressure Files & Joint Compression Script
Please Note: This workshop is currently in development so more files will be added at a later date, and given to you at no additional charge.
To find out more about these files, watch the following videos -
Welcome to my Modeling in Maya series.
Here you will find the assets which will allow you to follow my Modeling In Maya series and build your own female base mesh.
Just like with my Rigging In Maya series, I wanted to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole modeling process.
Nearly seven hours of advert free, HD videos for you to keep
The main models sheets to work from
All the models at each stage of the course
The final model, fully UV mapped
The final model, fully rigged with a facial rig
A walk, jog and run cycle for you to experiment with
The Videos Cover
Polygon Fundamentals
Scene & Shader Setup
Torso & Limb Blocking
Hand, Foot & Head Blocking
Torso Detail - First Pass
Arm Detail - First Pass
Leg & Foot Detail - First Pass
Head & Face Detail - First Pass
Second Detail Pass
Deformation Testing
UV Mapping
antCGi Club Members also get access to exclusive, members only videos as part of this series.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 17 Videos, which include 14 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
Also included are the 4K versions of the textures without the watermark.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 1 to 17 in the series which focus on the fundamentals and creating a biped rig for a game character. Parts 18 to 37 are sold separately and cover more advanced areas as we develop a quadruped rig for use in VFX.
Joint Fundamentals
Connections & Constraints
Control Creation
Set Driven Keys & Utility Nodes
IK & FK Limb Creation
Hand Rigging
Reverse Foot Rig
Spine, Head & Eye Rigging
Painting Skin Weights
Roll & Twist Joints
Squash & Stretch
Joint Based Facial Rig
Blendshape Based Facial Rig
Space Swapping
Global Controls - Character Scale etc.
Also includes the scripts used in the videos!
Blendshape Rigging Tool
IK <> FK Matching Tool
Mirror Rig Tool
Quick Limb Tool
Joint Arc Tool
ADDED BONUS: Now also includes the 4k textures PLUS the Rigging in Maya Script Pack!
You must read and agree to the terms and conditions before downloading the Rigging In Maya assets & scripts.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 20 Videos, which include 12 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 18 to 37 in the series which focus on more advanced areas as we develop a quadruped rig for use in VFX. Parts 1 to 17 are sold separately and cover the fundamentals as well as building a biped rig.
Ribbons
Model & Rig Preparation
Driver Skeleton
Automatic Limb Rigging using Python - Joint Chains
Automatic Limb Rigging using Python - IK & FK Systems
Automatic Limb Rigging using Python - Squash & Stretch
Automatic Limb Rigging using Python - Roll & Twist Joints
Automatic Limb Rigging using Python - Volume Preservation
Limb Ribbons
Limb Ribbon Deformers
Spline & Ribbon Based Spine
Spine, Neck & Head
Dynamic Tail & Ears
Paw Joystick Controls - Roll & Bank
Additional Paw Controls
Ribbon Based Facial Rig
IK, FK, & Spline Tongue Rig
Skinning with ngSkinTools
Global Control Support
Finalize Your Rig
Now includes all the scripts used in the videos!
Ribbon Tool
Quick Limb Tool
Dynamic Joint Chain Tool
ADDED BONUS: Now also includes the Rigging in Maya Script Pack!
Also comes with two bonus videos!
Quadruped Rig Limb Comparisons
Create a Python UI
You must read and agree to the terms and conditions before downloading the Rigging In Maya assets & scripts.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.
With this tool you will be able to quickly generate a biped rig, in minutes rather than weeks. In a few simple stages you can have a rig suitable to be used in with Unreal Engine or Unity, complete with a fully featured facial rig, face poses and advanced features like squash and stretch and soft IK.
Quick Rig Generation
Create a fully featured rig in three simple steps.
Position the base locators which will dictate the base joint positions and add any extra joints needed.
Generate the base skeleton.
Generate the rig.
Now includes the bare source code for you to learn from and improve.
Previous Updates -
Fixed a bug when binding the models.
Added Maya 2025 support.
Checks the quatNodes plugin is loaded.
Added the ability to bake the animation.
Added FK Limb space swap options.
Updated twist control orientations.
Updated thigh control positions.
Mirror locators option in channel box.
Import locator positions bug fixed.
Import face poses bug fixed.
Jaw rotation bug fixed.
Added pose labels.
Mirror face poses bug fixed.
Middle chain label bug fixed.