The Rig Features
A biped rig with either an Unreal or Unity based skeleton.
Either a full or partial facial rig.
Key face and hand poses to speed up animation.
The ability to define and save your own joint positions, face and hand poses to use on future rigs.
Full squash and stretch.
Soft IK, (anti knee and elbow pop).
Roll and twist joints.
Add extra joints to the base skeleton for use with clothing, hair or other accessories.
Please note that the tool will only work with Maya 2022 and newer releases.